The first containing the offsets of chunks in the region file itself, the second providing timestamps for the last updates of those chunks. Region files begin with an 8KiB header, split into two 4KiB tables. division int regionX = ( int ) floor ( chunkX / 32.0f ) int regionZ = ( int ) floor ( chunkZ / 32.0f ) // bit shifts int regionX = chunkX > 5 int regionZ = chunkZ > 5 Structure Header The difference in a world's total file size between the Region file format and the Alpha level format is negligible. JahKob has claimed that this format is up to 7 times faster than the previous system. The McRegion format was adopted nearly unchanged, except for the addition of a table of chunk update timestamps. The system is based on McRegion, a mod by Scaevolus, also known for his development of the Optimine project. The format has been superseded by the Anvil file format however, the Anvil file format made changes only to the chunk format and changed the region file extensions from ".mcr" to ".mca". The file does not begin with a magic number, unlike other file formats, and begins directly with the header. The format took the place of the Alpha level format, which had been in use since the Infdev development phase, where chunks were stored in individual files on the file system. Each file stores a group of 32×32 chunks called a region. The Region file format is the binary file format for storing Java Edition chunks from Beta 1.3 to release 1.2. Although, you have to ensure that your system meets its requirement for it to properly work.This feature is exclusive to Java Edition. ![]() It is able to read and support various Minecraft file formats which makes it even easier to recommend having around. Through its powerful NBT editor that is feature-packed with editing tools, you will be able to edit any of your Minecraft NBT data sources. NBTExplorer is an essential tool to have especially for Minecraft players. Although, NBTUtil has a limited feature-set as of yet compared to the initial executable file placed in this open-source software. This file actually serves as a command-line control of NBT data. When you download the zip file and installer packages included in this software on your Windows system, you will notice that it now contains a second executable utility named NBTUtil. Thus, it can read various file formats such as standard and uncompressed NBT files Minecraft region files (*.mcr) and Minecraft anvil files (*.mca) Schematic as well as Cubic Chunks region files. NET/Mono SDK tool that is written in C# for reading, writing, and manipulating data in Minecraft worlds. This NBT data editor program is built on top of Substrate-a. Although, it's guaranteed that this software is safe and has built an established reputation in the Minecraft community over time. It's a warning filter that prevents unrecognized software from running. If you have a Windows 8 or later system, you will probably get a SmartScreen notice when you run this program for the very first time. NET application, one of its system requirements is to have a. Windows requirements and inclusionĪs NBTExplorer is a Windows. mcr/.mca region files as well as the latest NBT standard. The significant difference between them is that this tool gives full support for Minecraft. It is packed with editing tools that allow you to tweak all your Minecraft NBT data sources. ![]() This software tool provides you a powerful low-level graphical Named Binary Tag (NBT) editor. NBTExplorer is a game utility program developed by a software developer named Justin Aquadro. Softonic review Robust Minecraft NBT editor
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